
Contact
📞 +44 7904407305
✉️ [email protected]
📍 London, United Kingdom
Interests
🧑💻 Technology
🏗️ Product Design
🖼️ Brand Design
🎲 Game Design
🎨 Painting
✏️ Illustration
🎧 Music Journalism
🍲 Food
🏃♂️ Fitness & Gym
Languages
🇬🇧 English
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<img src="/icons/emoji-grinning_blue.svg" alt="/icons/emoji-grinning_blue.svg" width="40px" /> I’m a multidisciplinary product designer with 11 years of experience crafting digital experiences, including 6 years focused on product design. I deliver end-to-end solutions that are thoroughly tested, validated, and refined to pixel perfection, complete with full documentation, and seamless integration into design/component libraries.
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Work History

XYZ Reality
Senior Digital Product Designer
April 2024 - July 2025
Contributed to the design and improvement of user interfaces. Assisted in creating wireframes, prototypes, and user flows, while collaborating with cross-functional teams. Gained hands-on experience in user research and usability testing, enhancing skills in creating intuitive and engaging user experiences.
Led end-to-end design of a suite of products (bespoke AR hardware, web-apps, and mobile apps) aimed at improving issue tracking and communication within the construction sector using holographic technology.
- Deepened user-centered design skills by addressing complex, sector-specific needs across multiple platforms.
- Identified key UX flaws in the mobile app and led a full redesign to improve usability and performance.
- Successfully advocated for transitioning to React Native to meet iOS performance expectations, improving cross-platform consistency.
- Strengthened cross-functional collaboration by establishing a smoother handover process with developers.
- Embedded a rigorous user testing process, including prototype testing and user interviews, to ensure validated UX and UI decisions.
- Worked on a wide range features on products including mobile iOS app, multiple web-apps, AI assistant, cloud solutions, and AR OS.

Larian Studios
UI & UX Tools Designer
January - December 2024
Sole Tools Designer on the UI team, responsible for creating an internal editor tool to automate XAML output while supporting the Noesis GUI framework and XAML Behaviours library.
- Led the full design lifecycle: defined project scope, developed roadmaps, and managed stakeholder communication.
- Delivered detailed UX documentation including user flows, wireframes, and high-fidelity prototypes to support development.
- Ensured alignment between technical requirements and user needs through iterative design and cross-functional collaboration.

Philips
Mobile UI & UX Designer
June - September 2022
Part of a 3-person design team, I was responsible for the UI & UX of three mobile applications across iOS and Android platforms.
- Played a key role in the success of Pregnancy+, a top-rated app with over 7 million downloads and 500k daily active users, supporting women globally through their pregnancy journeys.
- Owned end-to-end feature design - from research and ideation to prototyping, testing, and final delivery - ensuring a seamless user experience.
- Gained strong experience in mobile design systems, cross-platform consistency, and designing at scale for a global audience.

Creative Monster
Designer
May - September 2020
Digital agency working on websites, web-apps, and web development.
- Brand Identity & Guideline Documentation
- Web Design
- Web Applications
- Illustration & Iconography
- Web Development (HTML, CSS, WP, Svelte)

Videotree
Brand & Web Designer
May - September 2020
In-house designer working on their brand, printed material, website, and web development.
- Brand Identity & Guideline Documentation
- Web Design & Development
- Print Ready Designs
Education
Skills
Skills